POCO C Libraries 133

POCO C Libraries 133
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  • Requirements: Mac OS X
  • Size: 3.1 MB
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  • Version: Libraries
  • Added At: 2008-09-10
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POCO C Libraries 133

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poco, the c++ portable components, is a collection of open source c++ class libraries that simplify and accelerate the development of network-centric, portable applications in c++. the libraries integrate perfectly with the c++ standard library and fill many of the functional gaps left open by it. their modular and efficient design and implementation makes the c++ portable components extremely well suited for embedded development, an area where the c++ programming language is becoming increasingly popular, due to its suitability for both low-level (device i/o, interrupt handlers, etc.) and high-level object-oriented development. of course, poco is also ready for enterprise-level challenges.the poco libraries free developers from re-inventing the wheel, and help them spend their time on more worthwhile areas, such as getting things done quickly and working on the features that make their application unique.objectives and missionpoco aims to be for network-centric, cross-platform c++ software development what apple's cocoa is for mac development, or ruby on rails is for web development a powerful, yet easy to use platform to build your applications upon.poco is built strictly on standard ansi/iso c++, including the standard library. the developers of poco attempt to find a good balance between using advanced c++ features and keeping the classes comprehensible and the code clean, consistent and easy to maintain.
poco, the c++ portable components, is a collection of open source c++ class libraries that simplify and accelerate the development of network-centric, portable applications in c++. the libraries integrate perfectly with the c++ standard library and fill many of the functional gaps left open by it. their modular and efficient design and implementation makes the c++ portable components extremely well suited for embedded development, an area where the c++ programming language is becoming increasingly popular, due to its suitability for both low-level (device i/o, interrupt handlers, etc.) and high-level object-oriented development. of course, poco is also ready for enterprise-level challenges.the poco libraries free developers from re-inventing the wheel, and help them spend their time on more worthwhile areas, such as getting things done quickly and working on the features that make their application unique.objectives and missionpoco aims to be for network-centric, cross-platform c++ software development what apple's cocoa is for mac development, or ruby on rails is for web development a powerful, yet easy to use platform to build your applications upon.poco is built strictly on standard ansi/iso c++, including the standard library. the developers of poco attempt to find a good balance between using advanced c++ features and keeping the classes comprehensible and the code clean, consistent and easy to maintain.
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