MockupScreens 401 Trial

MockupScreens 401 Trial
  • Downloads: 254
  • Requirements: Windows All
  • Size: 8.4 MB
  • Licence: Trial
  • Version: 4.01
  • Added At: 2009-09-04
  • Publisher Site:



MockupScreens 401 Trial

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mockupscreens is a useful software that has as a main purpose rapid screen prototyping. so what does it do? with mockupscreens you can quickly and easily create screen mockups of your application, while the coding hasn't even started yet. mockupscreens main design goals are ease of use and productivity.ease of use: you just start mockupscreens and get to work. interface is as intuitive and straight-forward as it could be. every action can be done via keyboard shortcuts, which are consistent throughout the application. each screen has context sensitive help, explaining in status bar the use of any action or element at all times. screen elements and their parts are automaticaly resized and aligned to let the user focus on his goal instead of gui design.productivity: with little or no experience you can draw 5 screens in 10 minutes! each action can be invoked via keayboard. more advanced features don't clutter the interface. in addition to common screen elements (buttons, fields, lists, etc) there are "productivity" elements which you use to add and arange multiple elements at once (e.g. textfield with label, etc). creating new screens from existing ones.approach: you create screens, add screen elements (buttons, text fields, grids, etc) and populate them (specify texts or data for complex elements). screens are organized in scenarios. you then export a single screen or whole scenario to images you can use. mockups purposefully avoid the possibility to be mistaken for the real application screens. being "mockups", the screen elements are much simpler than screen elements from various gui designers.
mockupscreens is a useful software that has as a main purpose rapid screen prototyping. so what does it do? with mockupscreens you can quickly and easily create screen mockups of your application, while the coding hasn't even started yet. mockupscreens main design goals are ease of use and productivity.ease of use: you just start mockupscreens and get to work. interface is as intuitive and straight-forward as it could be. every action can be done via keyboard shortcuts, which are consistent throughout the application. each screen has context sensitive help, explaining in status bar the use of any action or element at all times. screen elements and their parts are automaticaly resized and aligned to let the user focus on his goal instead of gui design.productivity: with little or no experience you can draw 5 screens in 10 minutes! each action can be invoked via keayboard. more advanced features don't clutter the interface. in addition to common screen elements (buttons, fields, lists, etc) there are "productivity" elements which you use to add and arange multiple elements at once (e.g. textfield with label, etc). creating new screens from existing ones.approach: you create screens, add screen elements (buttons, text fields, grids, etc) and populate them (specify texts or data for complex elements). screens are organized in scenarios. you then export a single screen or whole scenario to images you can use. mockups purposefully avoid the possibility to be mistaken for the real application screens. being "mockups", the screen elements are much simpler than screen elements from various gui designers.
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MockupScreens 401 Trial





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